Featured Interviews & Opinions

Whimsical Wolff Games on following your development dreams
Motivational secrets from the team behind recent Big Indie Pitch winner Kohlrabi Starship
Latest Interviews & Opinions

Why headset firm Turtle Beach is doubling down on its PC roots
Global partnerships and comms boss Keith Hennessy tells us more

Why Stardew Valley publisher Chucklefish isn't in a rush to massively expand

How Spirit is using AI to change the games industry forever
CCO Dr Mitu Khandaker and biz dev lead Peter Alau tell us more

Why Jagex's new publishing label Partners is heading to Korea's G-STAR
Head of third-party marketing for Jagex Partners Simon Bull tells us more

INSIGHT: Western gamers aren't going to be as much of a focus for triple-A publishers moving forwards
More projects built with a Chinese audience in mind are going to be coming in the future

INSIGHT: Diablo Immortal backlash shows mobile remains a dirty word in triple-A

What does Darewise's second life look like?
Ubisoft vet and studio founder and CEO Benjamin Charbit takes us behind the scenes

OPINION: It's time to drop 'passionate' from your PR playbook
Among an entire dictionary of meaningless spin and jargon, this word is the most toxic