PGC Digital
Article Types
- All [28]
- News [12]
- Interviews & Opinion [16]
Interviews & Opinion
Mar 7th, 2022
Battlebrew sit down with us to discuss dreaming big and the transition from mobile to PC
We speak to our recent Big Indie Pitch winner Battlebrew Productions
Interviews & Opinion
Mar 6th, 2022
Signal Space Lab discusses blurring genres and the core values they believe can help any aspiring developer
We speak to our recent Big Indie Pitch winner Signal Space Lab
Interviews & Opinion
Jan 26th, 2022
Roberto Vergine discusses turning An Everday Story into an award winning game
We speak to our recent Big Indie Pitch third-place runner-up Cactus Production
Interviews & Opinion
Jan 26th, 2022
Where You Folks Die Of Cold developer discuss their unique snow globe inspired murder mystery
We speak to our recent Big Indie Pitch runner-up Unarmed Visitors
Interviews & Opinion
Nov 30th, 2021
The Big Indie interviews: We sit down with Angry Cat Studios to discuss how big things can come from small beginnings
We speak to our recent Big Indie Pitch runner-up Angry Cat Studios
Interviews & Opinion
Nov 29th, 2021
The Big Indie interviews: Pewter Games Studios tell us how a little bit of madness has brought a lot of success
We speak to our recent Big Indie Pitch winner Pewter Games Studios
Interviews & Opinion
Nov 23rd, 2021
The Big Indie interviews: Eremite Games discuss successfully blending the city builder and roguelite genres into one award winning game
We speak to our recent Big Indie Pitch winners Eremite Games
The Big Indie interviews: Sailboat Studios sit down with us and discuss expression, style and pitching
We speak to our recent Big Indie Pitch runners-up Sailboat Studios
Interviews & Opinion
Oct 20th, 2021
The Big Indie Interviews: Little Rock Games discuss creating a game with equal parts care and fun in To The Rescue!
We learn more about To The Rescue! and its developer Little Rock Games
Interviews & Opinion
Jun 3rd, 2021
The Big Indie interviews: Clockwork Bird's James Patton sits down with us to talk about their latest game Silicon Dreams and life as an indie developer
Interviews & Opinion
Dec 16th, 2020
The Big Indie Interviews: Studio T-REX discuss blending modern and retro in order to create the Big Indie Pitch winning Hiro's Escape
Studio T-REX fill us in on retro development and surviving as a solo indie developer
Interviews & Opinion
Oct 12th, 2020
The Big Indie Interviews: Outlier Games discuss finding success in a tough market with their Big Indie Pitch entry This Means Warp
Outlier Games fill us in on what it takes to survive as an indie developer in today's market













