Featured Interviews & Opinions
INDIE INSPIRATION
May 27th, 2024
Whimsical Wolff Games on following your development dreams
Motivational secrets from the team behind recent Big Indie Pitch winner Kohlrabi Starship
Latest Interviews & Opinions
DEVELOPER INTERVIEW
Feb 23rd, 2026
Designing a more magical survival game: a first look at Witchspire
FIRSTLOOK INTERVIEW
Oct 21st, 2025
“Our job is to be the studio’s advocate”: Eden Chen on why marketing is the biggest challenge in PC games
GAMES HISTORY
Sep 3rd, 2025
The Oxford Story Museum embraces games as narrative art with permanent gallery
KEY DISTRIBUTION
Apr 17th, 2025
Rokky interview: tapping global PC markets
CEO Vadim Andreev on alternatives to the big stores, entering China, and beating the grey market
VERY BIG INDIE PITCH
Nov 28th, 2024
The Big Indie Interviews: Hyena Hon on award-winning competitive game Crush!
A closer look at Crush! from the Very Big Indie Pitch in Jordan
VERY BIG INDIE PITCH
Nov 17th, 2024
The Big Indie Interviews: Message Photon on their award-winning roguelike Painted Peril
A closer look at Painted Peril from the Very Big Indie Pitch in Helsinki
CAPPADOCIAN QUEST
Nov 5th, 2024
NAZAR creator Eray Dinc pioneers FMV platformer shot entirely on iPhone
Turkish games industry interview: from Cappadocia's ancient caves to cutting-edge game design
VERY BIG INDIE PITCH
Nov 5th, 2024
The Big Indie Interviews: Chorrus Games on their award-winning fantasy adventure game Radiant: Guardians Of Light
A closer look at Chorrus Games and Radiant: Guardians of Light
INDIE INTERVIEW
Sep 9th, 2024
Glowpop interview: Finnish indie studio blends cute aesthetics with hardcore gameplay
CIV VII INTERVIEW
Aug 27th, 2024







