development
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- Industry Icon [2]
- Interviews & Opinion [6]
- Job News [13]
- News [277]
Interviews & Opinion
Feb 23rd, 2026
Designing a more magical survival game: a first look at Witchspire
News
Nov 17th, 2025
Arrowhead boss calls for middle ground in AI debate
“This is such a trigger point for big parts of the games industry today"
News
Nov 17th, 2025
Iceflake Studios takes over Cities: Skylines development
Franchise creator Colossal Order and publisher Paradox are parting ways
News
Oct 30th, 2025
Take-Two's Zelnick thinks AI would make a bad GTA game
“Whether people in Silicon Valley like to hear this or not, AI is... backwards-looking"
News
Oct 27th, 2025
Forza Motorsport franchise on the back burner for now
Xbox boss Spencer says that it is focusing on games closer to release
News
Oct 24th, 2025
EA partners with AI firm Stability
“Creativity has always been at the heart of everything our teams do"
News
Oct 22nd, 2025
Silent Hill producer says Konami announced three games to show it was serious
"We wanted people to feel how serious we were about reviving the series"
News
Oct 21st, 2025
Clair Obscur dev is "first in a new wave" of small teams making ambitious projects
News
Oct 21st, 2025
Sony Santa Monica vet says triple-A publishers need to shift towards smaller projects
"I think it's already not really sustainable in terms of the cost of development"
News
Oct 17th, 2025
Call of Duty vet Schofield "immensely worried" about franchise under Microsoft
"Once you’re assimilated by one of these companies, I think you take on some of their traits"
News
Oct 14th, 2025
Sucker Punch will remain a single project studio
The developer is hoping to remain small, at least by triple-A standards













