Featured Interviews & Opinions

Whimsical Wolff Games on following your development dreams
Motivational secrets from the team behind recent Big Indie Pitch winner Kohlrabi Starship
Latest Interviews & Opinions

Why Cliff Harris is getting out of publishing and has decided he likes Early Access

How Digital Extremes grew Warframe's player base to 30m users
The Plains of Eidolon has helped the free-to-play title reach an even larger community

Coffee Stain’s journey from Goat Simulator studio to indie publisher

Esports, MMOs and China: We catch up with Trion Worlds chief Scott Hartsman

Reconstruction Crew - Ubisoft’s open-world racer is back
Producer Stephane Jankowski talks about the return of racing franchise

Escape Studios: Why we need video games in the classroom
Head of gaming Simon Fenton tells us why and how we should reinvent education

Why Robot Gentleman has headed to space for 60 Parsecs!
Producer Piotr Żygadło tell us why Robot Gentleman has gone to space

The PC Indie Pitch interviews: Mooneye Studios on exploring nature in Lost Ember
We speak to Mooneye Studios, who came third at the first ever PC Indie Pitch

“This is the start of something very special”: Curve on Bomber Crew’s launch
It's the publishers most successful launch yet - but how did it happen?

Meet Bulkhead's Battalion 1944, the indie Call of Duty: WWII
Creative producer Howard Philpott tells us how the developer came together, esports and Kickstarter