Featured Interviews & Opinions

Whimsical Wolff Games on following your development dreams
Motivational secrets from the team behind recent Big Indie Pitch winner Kohlrabi Starship
Latest Interviews & Opinions

Going where no clicker game has gone before
We talk to Paperclips and Drop7 developer Frank Lantz about his ambitious new browser title

Surprise! If it’s a sleeper hit, the chances are it’s on PC
The oldest games platform on the market also remains the most dynamic

Just over a month after launch, Divinity: Original Sin 2 is closing in on 1m units

Editorial: The triple-A games market is eating itself alive
The cost of making games has shot through the roof, but their RRP remains the same

Meet Roblox: The biggest game platform you have (likely) never heard of
This year, the firm is set to pay out $30m split between 1.9m game creators

Why Massimo Guarini set up Last Day of June developer Ovosonico
The studio's head on expanding video games into the mainstream

“Our ambition has increased significantly": Meet Curve 3.0
After being purchased by The Catalis Group in 2016, Curve Digital is upping its game

'We wanted it to have two buttons and still feel and play like Super Meat Boy'
After seven years, we're finally getting a sequel to Super Meat Boy

"Now is a time for change": What Housemarque learnt from Nex Machina's less-than-stellar release

How I learnt to stop worrying and love the Bomb: Runner Duck on its FTL-style WW2 game Bomber Crew
Why two developers ditched mobile free-to-play to make a procedural game about WorlD War Two bombers