Featured Interviews & Opinions

Whimsical Wolff Games on following your development dreams
Motivational secrets from the team behind recent Big Indie Pitch winner Kohlrabi Starship
Latest Interviews & Opinions

Good Shepherd: How to make games fun for developers AND investors

Hotline Miami, Akira and Polish history: Reikon tells us about cyberpunk action game Ruiner

Why five UK development heroes are making Animal Farm into a game

Space governments, virtual worlds and digital economies – How CCP made it to 20

"We have very ambitious plans to grow beyond just RuneScape" – Meet the new Jagex

“No-one is taking risks anymore” – MercurySteam on its ambitious new shooter Raiders of the Broken Planet
When is a triple-A episodic game not a triple-A episodic game?

Insight: Dingit.tv's Adam Simmons on how to make the most of video and streaming as a business

What happens when you combine Hearthstone, The Hunger Games and FTL? Meet Insane Robots
Playniac's Rob Davis tells us how this ambitious-sounding title came about

'Battlestar Galactica Deadlock will open a brand new audience up for us,' says Slitherine

Improbable’s SpatialOS lets developers have their heads in the cloud
How a London-based tech company is levelling the games development landscape

Another Man's Sky: Novaquark's vision for ambitious MMO Dual Universe
Why Jean-Christophe Baillie is making a single shard MMO and what he learnt from No Man's Sky