Featured Interviews & Opinions

Whimsical Wolff Games on following your development dreams
Motivational secrets from the team behind recent Big Indie Pitch winner Kohlrabi Starship
Latest Interviews & Opinions

Behind the scenes at Wargaming's new UK studio
"We looked at several places around the world and picked Guildford"

YoYo Games Stuart Poole discusses what makes GameMaker successful
"GameMaker is the fastest way to create games and prototype ideas"

Why retro porting house Dotemu launched its Arcade Crew publishing label
And how the company made Final Fantasy VIII Remastered without the original source code

As World of Tanks turns nine, Wargaming is looking at new IP and projects
CEO Victor Kislyi talks about the new internal and external games the company has in the works

Why Tencent's Next Studios is combining PvP and PvE with Synced: Off Planet

How Amplitude built up to making its dream project Humankind
Executive producer Jean-Maxime Moris tells us about a game eight years in the making

Under the Searchlight: Behind the scenes of Sega's hunt for new development talent

What advice does the developer of Elder Scrolls Online have for Fallout 76's team?

Inside Track - LocalizeDirect’s Chris Detyna on games-as-a-service's effect on localisation
“We have offices and representatives in eight countries with our HQ in Sweden”