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NetEase makes cuts to US Marvel Rivals team

NetEase makes cuts to US Marvel Rivals team

Chinese firm NetEase has made layoffs within the Marvel Rivals team. 

Word of this move initially broke on LinkedIn, with the game's director Thaddeus Sasser posting that the US development team had been laid off, despite the title's massive success. 

NetEase confirmed that it had made cuts to the Marvel Rivals team based in Seattle in a statement to PC Gamer

"We recently made the difficult decision to adjust Marvel Rivals’ development team structure for organizational reasons and to optimize development efficiency for the game," a NetEase spokesperson said. 

"This resulted in a reduction of a design team based in Seattle that is part of a larger global design function in support of Marvel Rivals. We appreciate the hard work and dedication of those affected and will be treating them confidentially and respectfully with recognition for their individual contributions."

The Chinese dev team has not been affected by these changes, but NetEase has confirmed that it is "fully committed to delivering an exceptional experience"

It continued: We’re excited to deliver new super hero characters, maps, features, and content to ensure an engaging live service experience for our worldwide player base."


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.