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Sales revenue dips at CD Projekt for 2024, but profitability has increased

Sales revenue dips at CD Projekt for 2024, but profitability has increased

A lack of new releases has once again hit CD Projekt's balance sheet. 

For the 2024 financial year, the Polish giant reported zł985 million ($254.5 million) in sales revenue – a 17 per cent dip year-on-year. The majority – zł588.8 million ($152 million) came from sales of Cyberpunk 2077 and its Phantom Liberty expansion. Meanwhile, CD Projekt's net profit dipped 2.5 per cent to hit zł469.9 million ($121.4 million), though the company's net profile margin rose from 39.1 per cent to 47.7 per cent. 

Incidentally, the CD Projekt Red development arm is responsible for the vast majority of this profitability; the studio boasts a profit margin of 58.5 per cent, compared to GOG's... 0.6 per cent margin. 

"Both of our franchises wrapped up an excellent year," CFO Piotr Nielubowicz said. 

"Naturally, the results of the CD Projekt Group are primarily driven by sales of Cyberpunk 2077: the base game, along with its Phantom Liberty expansion, generated nearly 600 million PLN in earnings. For its part, The Witcher 3 – despite 10 years having passed since its release – continues to attract attention and produces a stable revenue stream. We are very satisfied with the fact that, even in the absence of any major launch, the past year was the third best in the Group’s history in terms of net profit." 

Joint CEO Michał Nowakowski added: "This year Cyberpunk 2077: Ultimate Edition will appear on macOS, allowing us to reach a new group of gamers and further expand the Night City community. We are also working to expand the Cyberpunk universe. In 2024 we announced a new animation project, which is currently under development, and which will be released on Netflix. And that’s just some of what we have in store." 


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.