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Articles by Natalie Clayton
All articles written by Natalie Clayton
News
Nov 9th, 2018
The Overwatch League was one of Activision Blizzard’s biggest drivers for growth this quarter
Season 2 franchises for the Overwatch League were sold at a “substantially higher” price
News
Nov 9th, 2018
Fortnite’s South Korean launch accompanies an 8.3 million concurrent player peak
Internet cafe challenges encouraged new Korean players to log in at PC Bang stores
News
Nov 8th, 2018
Twitch viewers watched 34 million hours of Call of Duty Black Ops 4 during launch week
Blackout drove the latest entry in the franchise to streaming success
News
Nov 8th, 2018
Team names have allegedly leaked for five of the Overwatch League’s newest teams
Redditor claims to have unearthed branding for Paris, Washington, Hangzhou, Guangzhou and Chengdu
News
Nov 8th, 2018
Eight editorial staff members let go as Blitz Esports is acquired by Discord
Blitz’ League of Legends companion app to remain online under as-yet-unannounced new ownership
News
Nov 7th, 2018
Endnight’s survival game The Forest climbs to over 5.3 million copies
Milestone announcement comes ahead of the game’s release on Playstation 4
News
Nov 7th, 2018
Overlay platform Overwolf raises $16 million in Intel Capital-led funding round
Platform intends to use the funding to accelerate its developer network
News
Nov 7th, 2018
Capcom is doubling down on Monster Hunter World PC and cloud streaming releases
PC release of Monster Hunter World to be given focus as the game enters its second year
News
Nov 6th, 2018
Old School Runescape downloaded 1m times in first 24 hours on iOS
Apple version of the venerable MMORPG joins another million currently playing on Android
News
Nov 6th, 2018
Sunset Overdrive on PC looks even more likely as the 2014 Xbox game shows up on Steam’s backend
It’s looking more likely that Insomniac’s Xbox One exclusive could be headed to PC
News
Nov 6th, 2018
Hearthstone has attracted 30m new players in the last year
Blizzard’s Warcraft card game spinoff hits the milestone over four years after launch
News
Nov 6th, 2018
Chinese consumers playing Tencent Games will have to verify against police database
Publishing giant continues to try and appease a government looking to crack down on gaming addiction

The Overwatch League was one of Activision Blizzard’s biggest drivers for growth this quarter
Season 2 franchises for the Overwatch League were sold at a “substantially higher” price

Fortnite’s South Korean launch accompanies an 8.3 million concurrent player peak
Internet cafe challenges encouraged new Korean players to log in at PC Bang stores

Twitch viewers watched 34 million hours of Call of Duty Black Ops 4 during launch week
Blackout drove the latest entry in the franchise to streaming success

Team names have allegedly leaked for five of the Overwatch League’s newest teams
Redditor claims to have unearthed branding for Paris, Washington, Hangzhou, Guangzhou and Chengdu

Eight editorial staff members let go as Blitz Esports is acquired by Discord
Blitz’ League of Legends companion app to remain online under as-yet-unannounced new ownership

Endnight’s survival game The Forest climbs to over 5.3 million copies
Milestone announcement comes ahead of the game’s release on Playstation 4

Overlay platform Overwolf raises $16 million in Intel Capital-led funding round
Platform intends to use the funding to accelerate its developer network

Capcom is doubling down on Monster Hunter World PC and cloud streaming releases
PC release of Monster Hunter World to be given focus as the game enters its second year

Old School Runescape downloaded 1m times in first 24 hours on iOS
Apple version of the venerable MMORPG joins another million currently playing on Android

Sunset Overdrive on PC looks even more likely as the 2014 Xbox game shows up on Steam’s backend
It’s looking more likely that Insomniac’s Xbox One exclusive could be headed to PC

Hearthstone has attracted 30m new players in the last year
Blizzard’s Warcraft card game spinoff hits the milestone over four years after launch

Chinese consumers playing Tencent Games will have to verify against police database
Publishing giant continues to try and appease a government looking to crack down on gaming addiction
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