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Why the devs behind Roblox's Adopt Me are launching new studio Uplift Games
Director of business operations Josh Ling and lead designer Derrick Fields tell us more

The Big Indie interviews: Lukyantsev Company tells us all about creating an exploration survival game that is both challenging and relaxing

Improbable Edmonton's studio is asking how SpatialOS can improve online RPGs
BioWare vet Aaryn Flynn takes us behind the scenes on building this new developer and

YoYo Games Stuart Poole discusses what makes GameMaker successful
"GameMaker is the fastest way to create games and prototype ideas"

Blizzard boss says company’s focus is still PC development
“If we didn't think that we could make great games on a mobile platform we wouldn't do it”

Inside Track - LocalizeDirect’s Chris Detyna on games-as-a-service's effect on localisation
“We have offices and representatives in eight countries with our HQ in Sweden”

Super League Gaming CEO predicts esports will be a $3 billion global market in 2023

Inside Track - OPM's Kim Adcock tells us about recruitment within the games industry
“As far as availability of talent goes, we’re fishing from the village pond to fill an ocean”

Why Raw Fury boss Antonsson thinks indie publishers are more important than ever in 2019

Inside Track: Localisation specialist LocalizeDirect is expanding its vocabulary

How 11 Bit Studios' Frostpunk is closing in on 1.5m sales
"Think of mainstream hits as Hollywood movies and our games like the movies you can see at Sundance"