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SuperData: Top games subscription services generated $273m in Q3 2018
EA behind almost a third of revenue from this sector but PlayStation takes the lion's share

World of Warcraft’s active subscriber count hits its highest point since 2014
The seventh expansion for Blizzard’s MMORPG brought in $161 million in August

Player figures don't mean anything in the age of the subscription service
We need to be more critical than ever when we know nothing about the people playing a game