storefronts
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Q1 2019 revenue up 31 per cent for GOG, offsets slight decline from CD Projekt RED

Epic’s “aggressive fraud rules” are blocking users for buying too many games
Fraud protection and conspicuously-missing shopping cart are behind the aggressive security action

The Epic Games Store quietly opens its doors in China
Epic joins Steam in operating a technically-not-legal digital storefront on the Chinese mainland

Valve launches new resource for marketing games on Steam
Make the most of Steam's store model with a new guide on marketing for the platform

Epic’s Tim Sweeney believes creators, not consumers, are the key to the next generation of stores
The user experience is "nearly perfect" right now, so Sweeney suggests winning over developers
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